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PMDish Role Playing idea
+2
Awakening
Justin-Time
6 posters
Page 1 of 18
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PMDish Role Playing idea
Ok, first, just to make things clear, this isn't a 100% original idea of mine. There was a thing like this that existed on another forum site I went on. Now that my conscious is clean, I welcome into this site, free forum role playing (Well, that's the only name I know it by.). Now, in order to have the full experience, there'd have to be a sub-thread for such a thing, so for now I'll just make what I guess would count as a demo version, and if it catches on, I'll beg the admins to help us out.
Free forum role playing has many thing in common with interactive stories, but is not the same by a long shot. The biggest difference between the two is that you have no pre-determined choices. What you can do is limited only by what is considered realistic in the universe you're in. Honestly, I think the best way to compare the two is to say that IS is like Mass Effect and FFRP is like the sims. With an IS, there are influences to get you to accomplish something and a main goal you're trying to reach, at which point you could say you win. In FFRP, you set your own goals, and although someone or something may try to get you to do something, you don't have to do any of it. There also is technically no winning. This continues as long as you keep playing. FFRP is more about developing characters than being "the best player", or "the winner". (I apologize if it looks like I'm trying to make FFRP look better than IS. I asure you this is not my intent.)
One thing to note is that in FFRP, there is no user that is "god". That's right, after I hit the start button here, I have little, if any more control over this universe than you do. The most control I have over others is that I will likely function as the final word if any rules are changed/made/unmade.
Now, before I introduce you to the universe I have in mind, let's go over the general rules of FFRP (If we ever go full FFRP, the general rules would actually be up to the admins, but these are the rules I remember in the other site, and I feel they function well. Also, there is little, if any negotiating these particular rules.)
RULES:
CHARACTER SHEETS:
Ok, let's crack this egg open. Character sheets are still being accepted, and if there are any questions and so on, you may still ask me. Let me know if you make any changes to your character sheets. Also, from now on, if you have any new character sheets, please PM them to me. It's easier for me to notice them this way. I will then Copy and paste them into your group of character sheets here for all to see.
CHARACTER SHEETS:
From Awakening
From Reshiram
From Camelsue
From Quaina
From Aizen
Free forum role playing has many thing in common with interactive stories, but is not the same by a long shot. The biggest difference between the two is that you have no pre-determined choices. What you can do is limited only by what is considered realistic in the universe you're in. Honestly, I think the best way to compare the two is to say that IS is like Mass Effect and FFRP is like the sims. With an IS, there are influences to get you to accomplish something and a main goal you're trying to reach, at which point you could say you win. In FFRP, you set your own goals, and although someone or something may try to get you to do something, you don't have to do any of it. There also is technically no winning. This continues as long as you keep playing. FFRP is more about developing characters than being "the best player", or "the winner". (I apologize if it looks like I'm trying to make FFRP look better than IS. I asure you this is not my intent.)
One thing to note is that in FFRP, there is no user that is "god". That's right, after I hit the start button here, I have little, if any more control over this universe than you do. The most control I have over others is that I will likely function as the final word if any rules are changed/made/unmade.
Now, before I introduce you to the universe I have in mind, let's go over the general rules of FFRP (If we ever go full FFRP, the general rules would actually be up to the admins, but these are the rules I remember in the other site, and I feel they function well. Also, there is little, if any negotiating these particular rules.)
RULES:
- Spoiler:
Don't be an a**: This is generally what the other rules boil down to. I know a lot of you will read this and think, "Well of course I won't do that." and maybe you won't. I warn you though, the temptation is stronger than you'd think.
Don't god mod: According to my observations, this is the second most commonly offended rule. God modding is the act of controlling another's character. This isn't as easy to avoid as it sounds. Now, if I posted "(Character I don't control) ran away." This is obvious god modding. What if I typed "(Character I control) punched (Character I do not control) in the face." Looks alright, but it isn't. This is also god modding because I didn't give the other character a chance to dodge the punch or possibly do something else. Offenses like that are usually accidental and can usually be solved by a simple discussion. A better post would have been "(Character I control) threw their fist, aiming for (Character I don't control)'s face." This way, my character is still clearly going to try and hit the guy, but this guy can avoid the attack.
No overpowering: This is the most commonly offended rule in my recordings. This is a little harder to tell though, as it's really a call of judgment. One can over power during character creation, simply by making this character basically invincible, (Having a unique power or such doesn't necessarily mean you're over powered. Just make sure it doesn't mean nothing can happen to you.) or during Role Playing by having a character do something they really shouldn't be able to do. For an example of this, let's visit the that punching post again. Let's pretend my character is a heavy weight boxing champ and the other guy is an average Joe. Although I still have to post it so the other guy can chose to dodge it, but I really should get a hit on this guy. Like I said, it can really be hard to tell sometimes, which is why it's offended so often. Just because person a is a better fighter than person b, it doesn't mean person b would never win if the two fought. A high school student can in fact beat a university student in a game of chess. Just because you're the underdog doesn't mean you're destined to lose. At the same time, if you're a munchkin and you're up against some 8 foot tall burly man, though you may win, it won't be easy, and the odds are most likely against you. The best thing to keep in mind about this is it isn't about winning.
OOC (Out of character): Saying something out of character is acceptable. Just make sure it's obvious that it's OOC. The usual way this is done is by putting it in parentheses (Like this.). However, please don't post like five things completely OOC. If you have something to talk to someone about, take it to the chat or something.
Death/Injury: In general, killing and injuring others is allowed, (though this can be banned in some universes) however, this ties in with the god modding and overpowering rules. In the end, it's up to the character's controller if they are injured or killed. This is also the one area the overpower rule has an exception. If someone using their character to kill your character, and they're more powerful and all that, and you told the other user you don't want to be killed, and they won't listen, you should not be looked down upon if your character pulls a crazy dodge or have some NPC step in or whatever. At the same time, try to be a little opened about this. It's not the end if a character suffers a bad injury. Depending on the universe, this can even be true about death. This rule also applies for other things that have a major affect on characters, even if those affects are good for the character. You can also have an injury another character didn't intend be a result of one of their actions so long as how it happened makes sense.
Censory: How far things can go with things not suitable for all ages really depends on the universe, but I find PG-13 to be a good thumb rule.
NPC's (Non-playable characters): In FFRP, an NPC is someone you can put into the scene for one moment to help make more sense of how things happened. At a restaurant? This here NPC is your waiter. New to town and can't find the Inn? Maybe this guy can can give you directions. Though they don't have to be, NPC's should mainly be used only as a last resort. Also, they should only be able to do what a common guy can do (There may be exceptions to that, but common sense should be able to tell you when exceptions exist here.). That said, a common guy does not know the password to an evil villain's HQ. An average guy cannot drive a car off a ramp, pull a 720 in the air, and land safely. Using NPC's for such tasks can count as overpowering. However, some NPC's are not average people and have some sort of skill or something that, to a degree, is special. Just don't over use such NPC's.
Common NPC's: Common NPC's aren't very different than other NPC's. The only difference is that a common NPC is an NPC that may be used often and by more than one user. One common NPC could be the guy who runs the store that seems to always be the same person. Common NPC's should be treated a little nice, as you aren't the only one that uses them.
Creation: Normally, you can create as many areas in a universe that you want, so long as they fit with the universe. In this, I'm limiting the number of areas, only because it will be hard to keep track of.
Character sheets: Before role playing in FFRP, you must make a character sheet. The exact requirements of the sheet depend on the universe. Usually, you need common information or easy to figure out information about your character, and a name. Normally, the number of characters you can have is limitless, however, you need a sheet for each character.You can also use as many characters at a time as you want.
[/spoilers]
SUGGESTIONS:
[spoiler]
Ok, so I think we covered all the general rules. Now, with what experience I have with this, (I do not claim to be an expert, but I'm not a newb either.) Here's a little advice for FFRP in general. These are not rules, you are not required to do these. However, it's probably a good idea.
Start with one character: When you first start FFRP in a universe, it's best to start with only one character. This helps you get a general feel of things and how it all works. It also helps you not make useless or otherwise bad characters that only turned out that way because you didn't know how things functioned.
Don't over do it: Although you can use all your characters at once, this is not recommended. If you use too many at once, you tend to get confused and jumbled. Everyone has a different limit, and you can get better over time. You should learn that limit though.
Expect the unexpected: Some people make plans for their characters. Sometimes these plans work, and sometimes they don't. A lot of times, when these plans don't work, it's not really anybody's fault. Don't get angry if this happens to you. Don't try to bend things to make them work how you want them to. Go with the flow. This can be hard to do for some people, (I know, I'm one of them. ) but you'll have more fun going with the flow than trying to bend things your way, especially sense if you try too hard to work things your way, you could end up breaking rules blindly, which isn't fun for anyone.
Get permission: If you wish to do something major to another character, it's usually a good idea to be sure it's okay'd first. Permission may be implied through the Role Playing, or flat out given in OOC. However, if it isn't, and you don't want to be rude, feel free to ask. So long as you don't absolutely force it though, it should be ok.
Balance the detail of character sheets: You want there to be some detail so people can draw a picture of your character and how they would act, as everyone knows, however, you don't want to tell everything. One, some people would get bored reading all of that. Two, you want to leave room for the imagination to take over. Three, this also leaves room for character development and such. If for any reason, you have a need to type a lot in a character sheet, then one suggestion is to use spoilers.
- Spoiler:
Ok, so I think the rules are established and I'm hoping you get a general idea of what I'm going on about right now. This said, I should probably introduce the universe I wish to Role Play with to you. This world is very much, though not completely, based off of the universe of Pokemon Mystery Dungeon. You can play as basically any Pokemon as you go through this world, explore, make friends and enemies, and have adventures. You can also do other things, like run a store, train others in combat, or plot to control the world if you want.
- Spoiler:
Now for the rules that apply specifically to this universe. These rules are more flexible and I may change them if certain points are brought up or something of the such.
Legendaries: As much as I want to allow them, I can't really think of how it would work. So I'm banning them as characters for now. Keep in mind I'm only banning actual Legendaries, not the kind of Legendaries such as Dragonite or Gabite. As Legendaries do exist, you can use them as NPC's, but please don't do this too often.
Porygon, Porygon2, PorygonZ: I honestly don't see how they could exist in this world. I'm banning their existence in this world for now. As with Legendaries, this ban is liftable if a suitable argument can be found.
Animals: They cannot be played as characters, obviously. I'm not certain this is a good idea, but as I see no real reason why not, I will allow common animals to exist in this world. I will make changes, and possibly, though not likely, ban this rule as it becomes necessary.
Ghosts: I'm allowing ghosts for now, and I will even allow you to decide most of how they work, but there is just one restriction I feel I need to put on them. Although they may not die of age, or most ways a common Pokemon can. Injuries and such that would normally cause death do affect ghost types. Depending on the severity, the effect ranges from slipping into a coma/hibernation until whatever is causing this is healed, to being left very weak and nearly helpless. (It's possible that some death causes don't apply, such as possibly suffocation. This ties in with over powering though.) There are also ways to repel, trap, banish, or, though this one is extremely rare, even take ghosts out of existence. (Oddly, there are also ways to bring them back.) I'm making this rule partly to avoid overpowering, but mostly because this way, in one form or another, the threat of death still hangs over ghosts.
Psychic powers: A good number of Pokemon have psychic powers. They can lift things, read minds, create illusions, and even tell the future with their mind, along with some other psychic talents.However, if psychic powers are used directly on another Pokemon with any purpose, this power can in fact be resisted. If one tries to read another's mind, it is in fact possible for them to be shut out. If someone is being moved due to telekinesis, they can fight back. This is here mainly to uphold the God Modding rule.
Shadows: I will allow shadow Pokemon. However, I'm putting you guys on a bit of a trust fund as I haven't played any games with shadow Pokemon so I'm not 100% knowledgeable on how they work. I do know that they were made basically as bio-weapons and can use shadow type moves that every Pokemon's weak against. If I feel shadow Pokemon are being abused, I am ready to ban them. Shadow Pokemon are not always evil(Though it is no doubt possible for a shadow Pokemon to be evil.). They are mostly Pokemon that have their own survival as their top priority and are concerned with little, if anything else. There are a few shadow Pokemon that have a different view, but all these views are twisted, even if just a little. No Pokemon is hatched as a shadow Pokemon. Something always happens to make them a shadow Pokemon. It is usually possible to convert them back to a common Pokemon as well, though this takes a lot of time.
Humans: Humans do not exist in this world, and there is no solid evidence that they ever did. In this world, humans are made up, methodological creatures. Also, you cannot play as a human that was turned into a Pokemon. You are a Pokemon, and you always were a Pokemon. I know some of you will frown when reading this, but I just don't want to involve humans here.
Transferring from games to this universe: In here, the effects of what moves and abilities do is usually not something one can break down into numbers. You do not have a level. You do not have a specific number for any stat, and you never even heard of experience points. That said, the effects of Attacks and abilities here are based off what they do in the games, but no exact description is written in stone. What exactly happens is left to your imaginations, and it doesn't have to be a perfect match to how it works in the games. Two characters can use the same move, and even be the same species of Pokemon, yet how the move is used and such can be considerably different. This is perfectly fine as long as both ways are acceptable altogether. The same character can even use the same move twice and have it differ the second time, though it's a little difficult for Pokemon to learn to do this. This said, there still are Physical attacks and Special attacks. Using Flamethrower on an ice type Pokemon tends to hurt more than using it on a normal type Pokemon. Attempting a Karate Chop on a Gastly is usually pointless. Although they aren't always easy to spot, status effects do exist. They can also exist in different forms, so feel free to use your imagination on that too.
Abilities: Every Pokemon has one ability. You can pick from any ability this Pokemon can have, including the Dream World ability. Be a little careful which you pick, as some may be pointless in this world. One example of such an ability, at least as far as I can tell, is Glutton.
Moves: There is no restriction on how many moves a Pokemon can know. The only restriction on which moves they can know is ones they (or one of their pre-evolved species) can know in forth or fifth gen games. There is also only one restriction on how they can learn them. This is that you can only learn a move by TM if it's a TM move. I beg you though, don't bring in a character that knows 20 moves from the start.
Items: I am allowing almost all items in any Pokemon games. The ones I will not allow are 2nd gen berries, (berry, mint berry, gold berry, ect.) Any Pokeball, TM's that only existed in first gen games, and HMs. (HM moves can be learned though TMs.) Reusable TMs exist, but are very rare. The only known difference between a reusable TM and a one use TM is the difference that's easy to figure out, though a used up one time use TM is distinguishable from a TM that can still be used. Nobody knows how TMs are or were made. The only evidance that there's a limited number of them is that there's none to say that they're unlimited.
Common sense: Ok, if a Golem uses Earthquake on a Magnimite and all it does is shake the ground, then I don't care if Magnimite technically doesn't have Levitate, he isn't gonna get hurt. Now, if chuncks of earth fly up and hit him, I can accept that. This kind of logic should be applied. I know this is Pokemon, and they laugh at a lot of scientific rules, but to a degree, common sense does apply here. Another case in which this should be applied is that unless the character sheet says otherwise, a fire type Pokemon is probably able to produce body heat basically by thinking about it, and as a result, should be able to save themselves from being in cased in ice, even if not in an instant.
Technology: Though it isn't as advanced as it is IRL, these Pokemon do have some technology. They can build houses. They have the older kind of ovens, some of the really clever ones might even be able to make a form of indoor heating. However, there are few, if any devices that use electricity for power, and if any do, they aren't useful for much other than maybe a moment of entertainment. The most powerful weapon that is known to be used as a weapon is a knife. This is because Pokemon tend to rely on their natural abilities more than anything else when it comes to battling, even those that aren't very good at it. That said, some Pokemon do prefer to live off what mother nature gives them and as a result, won't really have any technology with them.
Evolution: If a Pokemon in any way evolves because of an item, the Pokemon must use this item to evolve. If an item is not involved in the evolution, (Level up, itemless trade, relationship) the Pokemon can evolve through getting stronger through time. You can also make other causes. The more complicated evolutions, such as an Eevee evolving into a Leafeon are allowed, but doing this may be difficult. If all else fails, you can do it similar to how Level up evolutions are done.
Censorship: I prefer things stay PG-13, however, I understand that sometimes, one needs to have things a little more ugly looking to keep the reality of the situation. Just try to avoid that when you can. The same applies for language. The third common cause for censorship, however, is usually always in private in reality anyways. So chances are, there's no need for that, or at least not for posting the details.
Breeding: Ok, this is really only here for if you want to determine a character's parents. I know that likely won't be a common issue, but it's just one I wanted to cover. Any two Pokemon can breed, so long as one of them is a Ditto, or they are opposite genders. Pokemon of the same breeding group(s) are more likely to produce offspring, but any two Pokemon can accomplish this. Also, the resulting offspring can have their species based off either the mother or the father. This said, there is no advantage or disadvantage to being a pure breed or mixed breed. You are still only one species of Pokemon. That said, if you are a mixed breed, it may show in ways such as unusual skin color, or not show at all.
Gender: There are gender restrictions, but they aren't as restricted as the are in the video games. Pokemon that must remain the same gander are Nidorino, Nidorina, Nidoking, Nidoqueen, Ditto, and any Pokemon with which you have to be that gender in order to evolve into it (such as Gallade or Vespiqueen).Other Pokemon that just happen to always be that gender in the games, such as Sawk or Miltank, can be the other gender here (As awkward as this may turn out to be.). Pokemon that are normally genderless can remain genderless, or can have a gender (Unless it's Ditto.). If a Pokemon is genderless, they can still be refereed to as a he or she, depending on behavior (Hey, I won't claim that one is in any way better than the other, but let's face it. Men are from Mars and women are from Venus.), or just which of the two you want to call them.
Currency: Let's start with the obvious part. The currency here will be called Poke. As far as setting prices for things, you're free to go to whatever price you want. However, a good thumb rule is that 1 poke is the same as 1 cent. As some of us may not live in the U.S. as far as I know, imagine 1 Poke is 1% of what your common currency is usually called.
Inventory: Keeping a specific inventory of you character's items and money is completely allowed, but not required. It is also neither encouraged or discouraged. However, if use choose not to have a detailed inventory, when what the character has becomes important, consider the character's financial situation along with rather they would want to, or think they should get that item before hand, and so on. One example (and probably the only example) of when it's ok for a character to have an item that it would be out of character for them to get it is when another character gives it to you.
CHARACTER SHEETS:
- Spoiler:
Ok, I think I covered all the main rules for this world. (Sorry, but there needs to be a good number of them. XD) So let's move on to character sheets. We'll start with what's required, then move on to optional things.
REQUIRED:- Spoiler:
Name: Only first name is required, but feel free to add a last and/or middle name if you want.
Species: What kind of Pokemon are you? How do you do the things you do? *slapped* Anyways, you get the general idea.
Gender: No real explanation needed here.
Age: If the age somehow can't be explained as easily as putting down a number, try and explain it. If you don't want to tell the exact age, you don't have to. You do, however, have to at least give a general idea of the age. Are they a young adult, or maybe just a child, or even something else?
Ability: Yes, I'm talking abilities like Vital Spirit and Dry Skin. Remember, it has to be an ability this Pokemon can have, and only one ability. Abilities can be changed through evolution, but only if they have to be, so choose wisely.
Moves: What moves does your character know? They can know and learn any moves that this Pokemon, or one of it's pre-evolved species can learn. Again, please don't have a character with a heavily loaded arsenal of moves from the start.
Personality: You don't have to go into full detail here, but at least give the people something they can paint a picture with. Also, when choosing a character's personality, you are not bound by this Pokemon's common behavior. You can have a blood thirsty Blissy attempting to rule the world or a motherly and loving Hydreigon that bakes cookies for kids. (Though allowed, going polar opposites with Pokemon and their personalities isn't recommended. I'm just making a point here.)
- Spoiler:
These are not required for a character sheet. However, you might want to include them.
Diet: Lots of Pokemon are obviously herbivores, carnivores, or omnivores. However, this isn't always true. A lot of grass type Pokemon can photosynthesize. Ground, rock, and sometimes even steal types can absorb nutrients from the ground. Who knows what the heck ghost types eat?
Biology: How did your character become your character? This isn't required, as made obvious, and if you do want to include this, a 10 chapter life story is not necessary. You can just give a brief history. In fact, it may be preferred.
Relationships: How are they connected to other characters (or even a select few NPC's)? This would mostly be meant as something to update at times. You can start a character off as knowing another person's character, but only if given permission, and make sure you discuss how they know each other too.
Appearance: The character's species dose give a good idea of what they look like, but maybe they're a little taller than average. They could tend to wear some article of clothing. What if they're a shiny? Maybe the skin/fur/feathers/whatever just plain old aren't the usual colors. What if there's an explanation to these uncommon traits. What if there isn't?
Miscellaneous: Basically, use your imagination and put basically whatever you want.
- Spoiler:
I will make 4 areas for us to play on (One of which probably won't be visited much, but I just want to cover.). Now, other areas can be created, be you guys even, but there will be a cap on this as, like I said before, keeping track of areas like this is hard. For the most part, you can change which area your character is in when ever you wish. All you have to do is Role Play the action that causes them to change location.
Town: This is a town. As one might expect, there are many buildings here. Some of these buildings are houses that a Pokemon lives in. Some of them are stores. One such store is run by a pair of Kecleon that claim to be brothers, though you really can't be sure with the coloring of their skin being completely different. Some of these buildings are Dojo's made to help train Pokemon in combat. Others have completely different purposes altogether. Pokemon from around here come to this town. Some come for supplies. Some want to learn to fight better, and others just come for a change of scenery. There's a good few reasons to come to this town. Just a little west from this town is a creek that one can find small water Pokemon in.
Forest: Just southwest of the town is a forest. The creek near the town runs through the forest and becomes a wide and deep river alone the way. The water type Pokemon get bigger here. You can also find a lot of grass and bug type Pokemon here. This is also the ideal place to find stuff like berries, herbs, and fruit. Plants seem to have an easy time growing strong here. The trees get big and thick. Just be careful not to get lost. Not all Pokemon in the forest take kindly to strangers.
Mountains: Twin Mountains stand near the northern edge of town. The mountains are filled with caves, some of which can lead from one mountain to another, or even to another place completely. This place is filled to the brim with rock and ground types, alone with a good few steel types. The soil here is rich with nutrients, making it the ideal habitat for such Pokemon. There's also some pretty rare plants here as a result. The mountains aren't too steep. Still, if you aren't careful, don't be surprised if you end up falling a good 50 feet. The tops of these mountains are covered in snow. Ground and rock type Pokemon start getting rare at this point, and Ice types start appearing. If you want to go this high on the mountain, chances are you should bring a coat...and scarf...and gloves...ok, just cover yourself in wool. Also note that those caves get dark, so if spelunking's your game, better bring some source of light.
Spirit world: The spirit world is where the souls of Pokemon go when that Pokemon dies. It's also rumored that some of the stronger ghost types can travel in and out of this world, even if not simply by willing it. Pokemon also say ghosts with such abilities have the duty to guide lost souls here. Sadly, this doesn't mean they will take to that duty. (Though I'm not sure this will work, I'm making this place in an attempt to have it so death doesn't have to be the end. I might toss this area if it seems to fail at serving its purpose.)
- Spoiler:
The light at the end of the tunnel's coming into view. I just want to give out a few suggestions relating to this world then we are ready.
Ghosts: Now, there are many ways ghosts can be made, and feel free to do it however you want, but there are two ways more common than any other.
-Rebirth: Pokemon dies, Pokemon doesn't want to leave or has unfinished business, Pokemon comes back as a ghost. These Pokemon may remember their mortal lives, only vaguely remember, or forget those lives completely.
-Stillborn: Oddly, ghost types can reproduce, and the offspring, if a ghost, is a ghost that has never had a mortal life. These are called still borns.
Science: Ok, I know this is Pokemon, and I know in an average life here lots of things happen in a day that can't be explained by science. However, if you can make some at least a "kind of makes sense," explanation to how something you're doing is being done, this is a way to judge that you probably aren't over powering or breaking some other rule. Keep in mind, this isn't even close to a guarantee, but it's something to consider. Kind of like spell check XD.
Moves/Abilities/Other powers: These aren't just useful in combat. These can be helpful in every day life. Giant rock in your path? crush it to pieces with a Dynamich punch, or move it out of the way with strength. If muscle isn't your thing, maybe you can move it with psychic. Perhaps all you need to do is flap those wings and fly over it, or even just leap over it. A guy can use rain dance to water their garden, or foresight to help them see in the dark. There's a lot of possibilities. Keep your mind opened.
Rescue/Exploration Teams: Ok, these guys do exist, but I don't really want them to be the main focus here. It just kind of feels like you need a license to have an adventure to me that way. Now, if they turn out to be the main focus, I may not like it, but I won't try and stop it. As I stated before, things don't always work out the way they're planned. This applies to me too.
Status Effects: You remember what I said with having at least a little logic to how things happen? Well, I'm gonna give that mind a jump start and explain how a couple of the status effects could take place.
-Confusion: The Pokemon can suffer from extreme dizziness or even hallucinations.
-Paralysis: If it's due to any electric move, maybe it messed with your nervous system a little. If stun spore is the cause, maybe your muscles are swollen (Though the nervous system theory could probably apply here too.).
Functionality of Pokemon: Not everything about how Pokemon and their bodies work is explained. If you have a character of a species of Pokemon, you are fully welcome to fill in the blanks. If there are two characters of the same species, and these blanks are filled differently, this is perfectly fine so long as each individual way is acceptable. However, if this is kind of awkward to the both of you, feel free to discuses this. Just avoid fighting with each other about it.
Ok, let's crack this egg open. Character sheets are still being accepted, and if there are any questions and so on, you may still ask me. Let me know if you make any changes to your character sheets. Also, from now on, if you have any new character sheets, please PM them to me. It's easier for me to notice them this way. I will then Copy and paste them into your group of character sheets here for all to see.
CHARACTER SHEETS:
From Awakening
- Spoiler:
Name: Mars
Species: Hitmonchan
Gender: Male
Age: 19
Ability: Iron Fist
Moves: Mach Punch and Sky Uppercut.
Personality:
Normally, he can be called "Careful". He's observant, and has a pretty
good sense of perception to those around him, physically, or
emotionally. That being said, he won't approach other when they are
hurt, because he's always at a loss thinking of what to say. His
personality flips when his adrenaline starts pumping. While not easily
provoked, he refuses to back down to the point it hurts him. More the
hopeless the situation, the more "Rash" nature he becomes. And this does
not make him get a power boost at a pinch. It's by far his biggest
weakness, and he knows it. But he's too stubborn to bother fixing it.
Diet: Carnivore. Fighters needs protein, of course. Eats sweets when no one's looking.
Biology:
Mars the Tyrogue grew up pretty normally, considering he never had any
parental figures nearby. Always on his own. Beatings here and there,
sure, but it never affected him much. He just never had the initiative
of fighting for his own sake, until he realized that he could throw
decent punches. Hitmonlee and Hitmontop soon became out of the question
come time for evolution.
Relationships: [Seeing as there are no other applicants as of thus far, this may be be amended.]
Appearance:
Average Hitmonchan is 4'7". Mars is awkwardly a whole 5 inches taller.
Which is why he doesn't use Sky Uppercut often compared to Mach Punch.
Otherwise, a pretty average Hitmonchan.
Miscellaneous: Cannot do mathematics to save his life.
From Reshiram
- Spoiler:
I am going to start out with two characters. But they will be together most of the time, so this shouldnt be an issue.
My
characters are Eevees. they are twins. One is a girl and the other a
boy. Being twins, they are the same age. 8 years old.
NAMES: The girl is named Eterna and the boy is named Raposa. Pokemon they know just call him Rapo.
ADVANTAGES:
Eterna is very smart but not very strong. Raposa is stronger than an
adverage eevee, and sticks up for his sister since she isnt a very good
fighter. Eterna helps Rapo study for school, since hes not as smart as
her.
BEHAVIOR: They both are very very happy and nice, and everyone they know would tell you that.
THEME SONG: they have a theme song https://www.youtube.com/watch?v=kTNNGAZD6OY listen to that when they are around if you want.
ABILITIES:
They have different abilities. Rapo has Adaptability and Eterna has
Anticipation. Eterna usually tells Rapo anything to watch out for in a
fight, and gives him advice, ect.
DAILY LIFE: Being only 8 years
old, they both go to school. They are orphans, (arent a lot of pokemon?
being the animals of the pokemon world.... and most animals dont stay
with parents long) but they earn money by helping pokemon out around
town.
DIET: They are omnivores, though they usually just eat fruit. They really like sweets too.
FIGHTING
STYLE: They do prefer not to fight, but they are a fierce combo (even
though they are very young). Eterna mainly plays a supporting role but
after working her self up, can help her brother out. They almost always
stay together, and do poorly separate. That is their biggest weakness.
TRIVIA:
-Eterna is actually a few seconds younger than Raposa....- -Pokemon
often pick on Eterna because she is shiny and they are jealous, but
Luckily she and her brother live together, are in the same grade at
school and the same classes, and usually stay together, so hes there to
help her out.- -Eterna has glasses because when she was little, she got
caught in a furious fight between two ground type pokemon and the
powerful sand moves cut her eyes, badly injuring them.
MOVES:
They each know helping hand and return. Raposa-Quick attack, Take down,
Bite, Hidden power (fire), Shadow ball and Iron tail. Eterna-Hidden
power (ice), Yawn, Protect, Baton pass, Work up and Wish.
ITEMS: They both have Eviolites which the Kecleon brothers (the ones that run a shop in treasure town) gave them as gifts.
APPEARANCE:
Eterna is a little smaller than Rapo but they are both pretty small,
even for a young Eevee. Eterna is shiny (grey), unlike Rapo, who is
normal. Eterna also has glasses.
SHORT STORY: -Rapo and Eterna
meet mew- One day, the twins are heading to Kecleon shop, to get some
food. Someone rams into the kids, and takes all their money. The
pokemon is a very fast Sableye. The twins run after him, but he is just
too fast for the young little Eevees. They lose sight of him, but keep
running. They come to an intersection, where they split up. Rapo
trips on what he thinks is a root, and faceplants. After getting over
the pain, he turns around to see he tripped over the robbers bag. He
hears screaming, and sees the robber floating in mid air. He is slammed
into a tree, and he runs away. A few moments later, the pokemon mew
appears in front of him. "Hi! I stopped that meanie from taking your
money. I hope you didnt hurt your self when you fell.... well, good
bye!" Mew wanders off a little and turns invisible. Eterna catches up
to Rapo. "who was *pant* that?" rapo is about to explain when mew
appears behind Eterna and yells "BOO! hahaaaah!" Eterna tries to
tackle Mew and mew dodges, and Eterna lands on the ground. Mew then
turns invisible again. Rapo waits for his sister to get up, and begins
to tell her what happened with "That was mew".
This character is a Skitty....
A girl....
Her name is Heather
Oddly, half of her body is black and slightly warped, while the other half is shiny....
Not much is known about her at all....
Unknown diet....
Unknown relationships....
Her moves are Charm, Sing, Dream eater, Pay day, Attract, copycat, quick attack, last resort, and Double team.
There
are also rumors that she may hold the shadow moves, Shadow sky and
Shadow hold. But that is only because of the weather changing when she
is around, and the fear she strikes into some pokemon to make them
freeze in place temporarily. Since she is not a shadow pokemon (no
matter if her look may make her seem half-shadow), This is not strongly
believed by anyone.
Her ability is Wonder skin.
Pokemon who see her are known to fall ill, though it is never anything severe....
She
does not talk much at all.... She is very quiet and timid, and the
weather is known to turn very cloudy and bad where ever she is....
Pokemon will sometimes freeze in place at how terrifying she looks, or
become love struck by her charm. She is also known to have good
luck.... Finding money lying around and being affected by status
effects less often than a pokemon normally would....
She is indeed a strange pokemon....
From Camelsue
- Spoiler:
Name: Charles Spooks
Species: Chandelure
Gender: Male =3
Age: 14
Ability: Shadow Tag
Moves: Flamethrower, Shadow Ball & Calm Mind
Personality:
You can say my Chandelure is Modest, cause he never thinks he is as
powerful as he really is, he is kindhearted and nice with everyone, and
always has lived in a humble way. Also it gets scared easily, ironic,
being a ghost =3
Diet: Chandelure likes to eat souls
, but, Chandelure's main purpose is bringing the souls to heaven, so,
let's say the souls go to heaven via Chandelure's consuming flame =3
Biology:
Chandelure was born in the Spirit World, this granted him his special
ability, Shadow Tag. The little Litwick was unusually stronger than
other ghosts, something his parents noticed right after he was born (He
was shiny =3) Many spirits in his homeland are meanies =P , they wanted
all Pokémon to ceise their existence. As a child, Litwick had other
ideas so, when he grew up, he told his oppinion to his clan's ruler,
Dusknoir, of course, Dusknoir was unhappy, and exiled him from the
Spirit World, also, trapping his parents (2 Chandelures). Litwick was
crushed... he didn't know what to do... revenge didn't suit him in any
way... but he had to do something. He met a wise Torkoal, that happened
to be there, Torkoal said that he should search for the powerful Dusk
Stone sealed within the Cave of Shadows, that, eventually would grant
him great power. He couldn't say no... he needed that stone, and so, his
quest begins =3 He got the stone now, which granted him the evolution. He now needs
to get in the Spirit World, beat Dusknoir, and release his parents, after that,
He plans to rule the Spirit World (NOT WITH BAD PURPOSES) he wants to
make all ghost types, not to destroy the souls, but instead helping them reach Heaven
Relationship:
Charles is a very good friend of Eterna and Rapo (they've made an
Exploration Team, named Team Static), also he has befriended Mars, the
Hitmonchan, which he admires =3
Appereance: Chalres is a shiny
one =3 very powerful indeed. He also happens to wear a fashionable scarf
(Nope it's not Choice Scarf, it's Fashionable Scarf)
- Spoiler:
- Name: Jack
Species: Golett
Gender: Technically, he doesn't have one, but I'm calling him a he.
Age: Well, he seems to be a young teenager, but he can't really be sure as he only remembers the last 2 years of his existence.
Ability: Iron Fist
Moves: Dynamich punch, Strength
Personality:
Jack is what one may call a recovering nervous wreck. He's shy, timid,
and always stuttering. He will apologize for EVERYTHING! Even if it's
not his fault in any way whatsoever. He calls whoever he's talking to
sir or ma'am. If he talks about someone, he will put a title in front of
their name. He usually tries to avoid others, but if you approach him
and say hi, he will say hi back. He also has a nervous habit of tapping
his fingers together. He is extremely polite. Despite this, he does have
the will to fight if needed, and boy can he pack a punch? He also does
in fact speak up if he has something to say. Sit down and wait for him
to actually say it through the stuttering, but it will be said. He's
also a bit of a klutz, and shows knowledge gaps from time to time.
Diet:
Jack isn't even aware how he eats, but he does. Jack steals life energy
and nutrients from anything close enough and able to provide. This
said, he takes such a small amount that he'd have to feed off the same
guy for about 50 years for the guy to even kind of start to get tired.
The total amount he takes is always about the same. It's just spread out
through what he feeds off of. Jack cannot eat like a normal Pokemon,
rather he wants to or not.
Biology: Jack's first memory is waking up in a cave, by the exit, all alone. At that moment, he knew nothing
other than how to move and knowledge known through instincts at the
time. Jack learned a lot through the two years, including how to talk,
(He's still not sure how he in particular does it considering he has no
mouth.) about his strength and how to focus it, and most importantly,
he's not like most other Pokemon. This upsets Jack a little. The Golett
doesn't know how to use, or even that he has ghostly powers. He recently
has been randomly falling through things, but he has no idea how that
happens.
Relationships: Jack doesn't really know anyone.
Appearance:
The average Golett is 3'3". Go ahead and shave off those 3 inches for
Jack. This little guy also lacks a mouth, and the eyes are carved in,
yet somehow move with Jack's expressions. Jack's insides are completely
hollow save a yellowish glowing light in the head. His "skin" is also
kind of bumpy, resulting from his latest clumsy moments.
Powers and Weaknesses:
Anyone with the ability and wisdom to know such things can tell Jack has a lot
of potential power. However, he just started the path to getting there,
if he started that path at all.
Despite Jack's size, he's kind
of a tank. He's strong enough that on a lucky day he might be able to
beat a swampert in a weight lifting contest. He can throw good punches
and take a hit, but don't expect success if he has to chase someone.
If you're hit by Jack's Dynamich punch, you're gonna feel it for a good
while. However, due to lack of training, it's even less accurate than
usual. You basically have to stand still and let it hit you.
Although it's a lot harder to deal a serious wound or injury to Jack than most.
If you're successful, natural healing takes a while longer than it would
with most. Also, if you damage that Emblem on Jack enough, you'll
weaken, or even disable his ability to move.
There are no screws holding Jack together. If one is strong enough, they could pull off his
hands, lower arms, upper arms, feet, lower legs, upper legs, and head.
However, putting Jack back together is as easy as a jigsaw puzzle.
Name: Randy
Species: Krokorok
Gender: Male
Age: 16
Ability: Anger Point
Moves: Crunch, Sandstorm, Bulldoze, Dig, Foul Play, Roar
Diet: Carnivore. He is a crocodile. That said, he does know the difference between friends and food quite well.
Personality: Sort of a wanderer, Randy is a kind creature that wouldn't hurt a fly unless in defense, out of need for food (which is rare and he'd much rather grab a hot dog if he could.) or for sport (as in a challenge.) This Pokemon is normally calm, though pushing buttons will cause him to get defensive in attitude. Living a lot of his early life underground, Randy likes to dig, rather it's tunnels, some underground house, or just a small hole to sleep in for the night. Though he doesn't like causing harm, the idea of battle just has something to it that excites Randy. He does occasionally get that predatory urge, but this is usually fixable with a battle, or by what Randy calls a sudo-hunt, which is when he basically sneaks up on someone and grabs them from behind. The victim usually suffers nothing more than being scared witless. Randy does know how to play the role of a blood thirsty monster and uses this to scare off unwelcome company. Although he doesn't reject the short term company of others, Randy tends to be a loner.
Bio: Randy lived a pretty good life as a child. He grew up in the desert with His mother and father and nothing too bad happened. Still, Randy began to notice that the desert was a little... empty. He began to wonder what else is out there and eventually decided to go out and see. If there is a tragedy in Randy's life, it's caused by judgment. Being a Krokorok, not many Pokemon wanted to take a chance with the guy. Randy was kind of lonely when he realized how foreigners treated him and why, but mostly shook it off. If this has left a mark, it's the fact that he prefers being alone over all.
Appearance: Randy somehow stands a whole 5 inches taller than the average Krokorork. (His height is 3'8".) his tail also has increased length in proportion. There's nothing else unusual with his appearance.
Battle Style: Randy is generally a light tank. That said, he still uses strategy in battle. When he faces an opponent with a lot a muscle, he tends to favor Foul Play. He tends to dig a lot when faced with the slow kinds. A sand storm is almost always activated at some point. This is basically his trump card after all.
Other powers: Randy has heat vision and normal vision, though he can't use both at the same time. His heat vision helps him find things when it's dark, or otherwise isn't easy to see normally, such as a sandstorm. The reptile is also capable of not only sensing vibrations on the ground for up to 10 feet away, but feeling the ground itself. He can tell the ground's condition, letting him better judge how effective it would be to use for any ground type attacks. This isn't exactly automatic though. Randy learned this ability all on his own and hasn't perfected it. In order to use this power, Randy needs a moment to focus on this task.
Relationships: Well, he's a stranger to everyone around here right now.
Name: Whisp
Species: Gengar
Gender: Male
Age: 282 and this is young for his kind.
Ability: Levitate
Moves: Hypnosis, Dream Eater, Nightmare, Hex, Curse, Mean Look, Sucker Punch, Lick, Spite, Pain Split, Shadow Ball, Confuse Ray
Personality: Whisp is a bit of a prankster, enjoying laughing at others expense. Nobody's ever in danger of serious injury due to one of this ghost's pranks though. Whisp is never 100% serious.
Diet: This is know by none, and Whisp ain't telling.
From Quaina
- Spoiler:
Name: Xalvantes
Species: Nincada
Gender: Male
Age: 19
Ability: Compoundeyes
Moves: Hidden Power, Mind Reader, Toxic
Personality:
Quirky. This one's kind of an oddball. Xalvantes has what is called
"dissociative identity disorder" in which he is split between three
personas. His normal and main personality is his most stable, as in this
state he is very amiable and somewhat of a joker. His second persona is
taciturn, holding a keen sense of morality and altruism, and chooses
his words wisely. The final persona of Xalvantes is cynical, nihilistic,
sardonic, and just about despises the existence of society. He is
self-aware of the various "beings" in his mind, and his ordeal can be
often analogized as a battle between the ego, the id, and the superego.
The best way to comprehend his personality is to meet him in person.
Diet: Has no specific preference or disposition towards types of food. Will mainly eat just when he has to.
Biology:
Xalvantes was born of a peculiar case when an egg that was supposedly
containing twins, only birthed one Pokemon. In his younger age,
Xalvantes was adopted by a group known simply as "The Brotherhood." The
Brotherhood was a collective hive mind of various other bug pokemon that
once lived inside the giant tree of Yggdrasil. Soon the tree withered
and The Brotherhood parted ways and Xalvantes set off into the world,
seeking a way to find his own sanity.
Relationships: ~May be
updated~ Xalvanted occasionally runs into some of his old contacts in
The Brotherhood. (The specific members shall remain anonymous for now)
Appearance:
Xalvantes is of the average size for a Nincada, however he has
heterochromic eyes, one blue and one red. His skin sports a rather
grayish color. He also has little tux and top hat suited for him.
Because that's just classy.
Miscellaneous: When Xalvantes was in
The Brotherhood, he was known for his expertise in his foresight and
accuracy. Though he may be frail in stature, he is actually deceptively
powerful. An unusual phenomenon results in his Hidden Power changing in
element depending on whatever persona is in control at the time (Main
Persona: Fighting, Evil Persona: Dark, Righteous Persona: Electric. From
time to time, he is known to have headaches and random premonitions of
events to come. His reputation has earned him the nickname "Sniper."
From Aizen
- Spoiler:
Name: Jamal
Species: Scraggy
Gender: Male
Age: Young Teenager
Ability: Moxie
Moves: Crunch, Drain punch
Personality:
Aggressive, he is strong and full of energy and forever on the go. Has
self-confidence and always says what he has to say, whether the people
hes talking to likes it or not. He's very cheerful around others and
tends to be the center of attention. Other traits he has are vigilance,
decisiveness, straightforwardness and accuracy.
Diet: He eats whatever he wants. However his favorite food is Fried chicken with a side of coslaw.
Biology:
Jamal grew up in a neighborhood with all the other Scraggys. Which is
why there considered a "family" to him. His mother was the only one
there for him as his father had left him when he was born. Being pretty
much only with the other Scraggys he learned to be more aggressive and
to stick up for himself.
Relationships: None yet
Appearance:
Just the average size of a normal scraggy, Being with the Scraggys, he
would always play physically active games with them making him quite
physically fit.
Last edited by Justin-Time on Thu Mar 29, 2012 1:38 pm; edited 21 times in total
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
Re: PMDish Role Playing idea
Name: Mars
Species: Hitmonchan
Gender: Male
Age: 19
Ability: Iron Fist
Moves: Mach Punch and Sky Uppercut.
Personality: Normally, he can be called "Careful". He's observant, and has a pretty good sense of perception to those around him, physically, or emotionally. That being said, he won't approach other when they are hurt, because he's always at a loss thinking of what to say. His personality flips when his adrenaline starts pumping. While not easily provoked, he refuses to back down to the point it hurts him. More the hopeless the situation, the more "Rash" nature he becomes. And this does not make him get a power boost at a pinch. It's by far his biggest weakness, and he knows it. But he's too stubborn to bother fixing it.
Diet: Carnivore. Fighters needs protein, of course. Eats sweets when no one's looking.
Biology: Mars the Tyrogue grew up pretty normally, considering he never had any parental figures nearby. Always on his own. Beatings here and there, sure, but it never affected him much. He just never had the initiative of fighting for his own sake, until he realized that he could throw decent punches. Hitmonlee and Hitmontop soon became out of the question come time for evolution.
Relationships: [Seeing as there are no other applicants as of thus far, this may be be amended.]
Appearance: Average Hitmonchan is 4'7". Mars is awkwardly a whole 5 inches taller. Which is why he doesn't use Sky Uppercut often compared to Mach Punch. Otherwise, a pretty average Hitmonchan.
Miscellaneous: Cannot do mathematics to save his life.
Sounds like a lot of fun, and I'm impressed with all the work you made into this post. C:
Species: Hitmonchan
Gender: Male
Age: 19
Ability: Iron Fist
Moves: Mach Punch and Sky Uppercut.
Personality: Normally, he can be called "Careful". He's observant, and has a pretty good sense of perception to those around him, physically, or emotionally. That being said, he won't approach other when they are hurt, because he's always at a loss thinking of what to say. His personality flips when his adrenaline starts pumping. While not easily provoked, he refuses to back down to the point it hurts him. More the hopeless the situation, the more "Rash" nature he becomes. And this does not make him get a power boost at a pinch. It's by far his biggest weakness, and he knows it. But he's too stubborn to bother fixing it.
Diet: Carnivore. Fighters needs protein, of course. Eats sweets when no one's looking.
Biology: Mars the Tyrogue grew up pretty normally, considering he never had any parental figures nearby. Always on his own. Beatings here and there, sure, but it never affected him much. He just never had the initiative of fighting for his own sake, until he realized that he could throw decent punches. Hitmonlee and Hitmontop soon became out of the question come time for evolution.
Relationships: [Seeing as there are no other applicants as of thus far, this may be be amended.]
Appearance: Average Hitmonchan is 4'7". Mars is awkwardly a whole 5 inches taller. Which is why he doesn't use Sky Uppercut often compared to Mach Punch. Otherwise, a pretty average Hitmonchan.
Miscellaneous: Cannot do mathematics to save his life.
Sounds like a lot of fun, and I'm impressed with all the work you made into this post. C:
Awakening- War Veterans
- Posts : 886
Join date : 2011-03-13
Age : 29
Re: PMDish Role Playing idea
Hey, i think i can argue the legendary ban. i think pokemon like mew, celebi, manaphy, ect arent all that strong, just special. so i think those kind of legendaries should be allowed. pokemon like groudon just dont fit into normalness though XD. so maybe consider unbanning smaller weaker legends?
L- Admin
- Posts : 1801
Join date : 2011-02-20
Age : 26
Location : Nibiru
Re: PMDish Role Playing idea
I am going to start out with two characters. But they will be together most of the time, so this shouldnt be an issue.
My characters are Eevees. they are twins. One is a girl and the other a boy. Being twins, they are the same age. 8 years old.
NAMES: The girl is named Eterna and the boy is named Raposa. Pokemon they know just call him Rapo.
ADVANTAGES: Eterna is very smart but not very strong. Raposa is stronger than an adverage eevee, and sticks up for his sister since she isnt a very good fighter. Eterna helps Rapo study for school, since hes not as smart as her.
BEHAVIOR: They both are very very happy and nice, and everyone they know would tell you that.
THEME SONG: they have a theme song https://www.youtube.com/watch?v=kTNNGAZD6OY listen to that when they are around if you want.
ABILITIES: They have different abilities. Rapo has Adaptability and Eterna has Anticipation. Eterna usually tells Rapo anything to watch out for in a fight, and gives him advice, ect.
DAILY LIFE: Being only 8 years old, they both go to school. They are orphans, (arent a lot of pokemon? being the animals of the pokemon world.... and most animals dont stay with parents long) but they earn money by helping pokemon out around town.
DIET: They are omnivores, though they usually just eat fruit. They really like sweets too.
FIGHTING STYLE: They do prefer not to fight, but they are a fierce combo (even though they are very young). Eterna mainly plays a supporting role but after working her self up, can help her brother out. They almost always stay together, and do poorly separate. That is their biggest weakness.
TRIVIA: -Eterna is actually a few seconds younger than Raposa....- -Pokemon often pick on Eterna because she is shiny and they are jealous, but Luckily she and her brother live together, are in the same grade at school and the same classes, and usually stay together, so hes there to help her out.- -Eterna has glasses because when she was little, she got caught in a furious fight between two ground type pokemon and the powerful sand moves cut her eyes, badly injuring them.
MOVES: They each know helping hand and return. Raposa-Quick attack, Take down, Bite, Hidden power (fire), Shadow ball and Iron tail. Eterna-Hidden power (ice), Yawn, Protect, Baton pass, Work up and Wish.
ITEMS: They both have Eviolites which the Kecleon brothers (the ones that run a shop in treasure town) gave them as gifts.
APPEARANCE: Eterna is a little smaller than Rapo but they are both pretty small, even for a young Eevee. Eterna is shiny (grey), unlike Rapo, who is normal. Eterna also has glasses.
SHORT STORY: -Rapo and Eterna meet mew- One day, the twins are heading to Kecleon shop, to get some food. Someone rams into the kids, and takes all their money. The pokemon is a very fast Sableye. The twins run after him, but he is just too fast for the young little Eevees. They lose sight of him, but keep running. They come to an intersection, where they split up. Rapo trips on what he thinks is a root, and faceplants. After getting over the pain, he turns around to see he tripped over the robbers bag. He hears screaming, and sees the robber floating in mid air. He is slammed into a tree, and he runs away. A few moments later, the pokemon mew appears in front of him. "Hi! I stopped that meanie from taking your money. I hope you didnt hurt your self when you fell.... well, good bye!" Mew wanders off a little and turns invisible. Eterna catches up to Rapo. "who was *pant* that?" rapo is about to explain when mew appears behind Eterna and yells "BOO! hahaaaah!" Eterna tries to tackle Mew and mew dodges, and Eterna lands on the ground. Mew then turns invisible again. Rapo waits for his sister to get up, and begins to tell her what happened with "That was mew".
My characters are Eevees. they are twins. One is a girl and the other a boy. Being twins, they are the same age. 8 years old.
NAMES: The girl is named Eterna and the boy is named Raposa. Pokemon they know just call him Rapo.
ADVANTAGES: Eterna is very smart but not very strong. Raposa is stronger than an adverage eevee, and sticks up for his sister since she isnt a very good fighter. Eterna helps Rapo study for school, since hes not as smart as her.
BEHAVIOR: They both are very very happy and nice, and everyone they know would tell you that.
THEME SONG: they have a theme song https://www.youtube.com/watch?v=kTNNGAZD6OY listen to that when they are around if you want.
ABILITIES: They have different abilities. Rapo has Adaptability and Eterna has Anticipation. Eterna usually tells Rapo anything to watch out for in a fight, and gives him advice, ect.
DAILY LIFE: Being only 8 years old, they both go to school. They are orphans, (arent a lot of pokemon? being the animals of the pokemon world.... and most animals dont stay with parents long) but they earn money by helping pokemon out around town.
DIET: They are omnivores, though they usually just eat fruit. They really like sweets too.
FIGHTING STYLE: They do prefer not to fight, but they are a fierce combo (even though they are very young). Eterna mainly plays a supporting role but after working her self up, can help her brother out. They almost always stay together, and do poorly separate. That is their biggest weakness.
TRIVIA: -Eterna is actually a few seconds younger than Raposa....- -Pokemon often pick on Eterna because she is shiny and they are jealous, but Luckily she and her brother live together, are in the same grade at school and the same classes, and usually stay together, so hes there to help her out.- -Eterna has glasses because when she was little, she got caught in a furious fight between two ground type pokemon and the powerful sand moves cut her eyes, badly injuring them.
MOVES: They each know helping hand and return. Raposa-Quick attack, Take down, Bite, Hidden power (fire), Shadow ball and Iron tail. Eterna-Hidden power (ice), Yawn, Protect, Baton pass, Work up and Wish.
ITEMS: They both have Eviolites which the Kecleon brothers (the ones that run a shop in treasure town) gave them as gifts.
APPEARANCE: Eterna is a little smaller than Rapo but they are both pretty small, even for a young Eevee. Eterna is shiny (grey), unlike Rapo, who is normal. Eterna also has glasses.
SHORT STORY: -Rapo and Eterna meet mew- One day, the twins are heading to Kecleon shop, to get some food. Someone rams into the kids, and takes all their money. The pokemon is a very fast Sableye. The twins run after him, but he is just too fast for the young little Eevees. They lose sight of him, but keep running. They come to an intersection, where they split up. Rapo trips on what he thinks is a root, and faceplants. After getting over the pain, he turns around to see he tripped over the robbers bag. He hears screaming, and sees the robber floating in mid air. He is slammed into a tree, and he runs away. A few moments later, the pokemon mew appears in front of him. "Hi! I stopped that meanie from taking your money. I hope you didnt hurt your self when you fell.... well, good bye!" Mew wanders off a little and turns invisible. Eterna catches up to Rapo. "who was *pant* that?" rapo is about to explain when mew appears behind Eterna and yells "BOO! hahaaaah!" Eterna tries to tackle Mew and mew dodges, and Eterna lands on the ground. Mew then turns invisible again. Rapo waits for his sister to get up, and begins to tell her what happened with "That was mew".
L- Admin
- Posts : 1801
Join date : 2011-02-20
Age : 26
Location : Nibiru
Re: PMDish Role Playing idea
Ooookay =3 here is my character:
Name: Charles Spooks
Species: Lampent
Gender: Male =3
Age: 14
Ability: Shadow Tag
Moves: Flame Burst & Night Shade
Personality: You can say my Lampent is Modest, cause he never thinks he is as powerful as he really is, he is kindhearted and nice with everyone, and always has lived in a humble way. Also it gets scared easily, ironic, being a ghost =3
Diet: Lampent likes to eat souls , but, Lampent's main purpose is bringing the souls to heaven, so, let's say the souls go to heaven via Lampent's consuming flame =3
Biology: Lampent was born in the Spirit World, this granted him his special ability, Shadow Tag. The little Litwick was unusually stronger than other ghosts, something his parents noticed right after he was born (He was shiny =3) Many spirits in his homeland are meanies =P , they wanted all Pokémon to ceise their existence. As a child, Litwick had other ideas so, when he grew up, he told his oppinion to his clan's ruler, Dusknoir, of course, Dusknoir was unhappy, and exiled him from the Spirit World, also, trapping his parents (2 Chandelures). Litwick was crushed... he didn't know what to do... revenge didn't suit him in any way... but he had to do something. He met a wise Torkoal, that happened to be there, Torkoal said that he should search for the powerful Dusk Stone sealed within the Cave of Shadows, that, eventually would grant him great power. He couldn't say no... he needed that stone, and so, his quest begins =3
Relationship: Lampent is a very good friend of Eterna and Rapo, also he has befriended Mars, the Hitmonchan, which he admires =3
Appereance: Lampent is a shiny one =3 very powerful indeed. He also happens to wear a fashionable scarf (Nope it's not Choice Scarf, it's Fashionable Scarf)
That's it
Name: Charles Spooks
Species: Lampent
Gender: Male =3
Age: 14
Ability: Shadow Tag
Moves: Flame Burst & Night Shade
Personality: You can say my Lampent is Modest, cause he never thinks he is as powerful as he really is, he is kindhearted and nice with everyone, and always has lived in a humble way. Also it gets scared easily, ironic, being a ghost =3
Diet: Lampent likes to eat souls , but, Lampent's main purpose is bringing the souls to heaven, so, let's say the souls go to heaven via Lampent's consuming flame =3
Biology: Lampent was born in the Spirit World, this granted him his special ability, Shadow Tag. The little Litwick was unusually stronger than other ghosts, something his parents noticed right after he was born (He was shiny =3) Many spirits in his homeland are meanies =P , they wanted all Pokémon to ceise their existence. As a child, Litwick had other ideas so, when he grew up, he told his oppinion to his clan's ruler, Dusknoir, of course, Dusknoir was unhappy, and exiled him from the Spirit World, also, trapping his parents (2 Chandelures). Litwick was crushed... he didn't know what to do... revenge didn't suit him in any way... but he had to do something. He met a wise Torkoal, that happened to be there, Torkoal said that he should search for the powerful Dusk Stone sealed within the Cave of Shadows, that, eventually would grant him great power. He couldn't say no... he needed that stone, and so, his quest begins =3
Relationship: Lampent is a very good friend of Eterna and Rapo, also he has befriended Mars, the Hitmonchan, which he admires =3
Appereance: Lampent is a shiny one =3 very powerful indeed. He also happens to wear a fashionable scarf (Nope it's not Choice Scarf, it's Fashionable Scarf)
That's it
Camelsue- Dream
- Posts : 94
Join date : 2012-01-07
Age : 25
Location : Dreamland
Re: PMDish Role Playing idea
Name: Jack
Species: Golett
Gender: Technically, he doesn't have one, but I'm calling him a he.
Age: Well, he seems to be a young teenager, but he can't really be sure as he only remembers the last 2 years of his existence.
Ability: Iron Fist
Moves: Dynamich punch, Strength
Personality: Jack is what one may call a recovering nervous wreck. He's shy, timid, and always stuttering. He will apologize for EVERYTHING! Even if it's not his fault in any way whatsoever. He calls whoever he's talking to sir or ma'am. If he talks about someone, he will put a title in front of their name. He usually tries to avoid others, but if you approach him and say hi, he will say hi back. He also has a nervous habit of tapping his fingers together. He is extremely polite. Despite this, he does have the will to fight if needed, and boy can he pack a punch? He also does in fact speak up if he has something to say. Sit down and wait for him to actually say it through the stuttering, but it will be said. He's also a bit of a klutz, and shows knowledge gaps from time to time.
Diet: Jack isn't even aware how he eats, but he does. Jack steals life energy and nutrients from anything close enough and able to provide. This said, he takes such a small amount that he'd have to feed off the same guy for about 50 years for the guy to even kind of start to get tired. The total amount he takes is always about the same. It's just spread out through what he feeds off of. Jack cannot eat like a normal Pokemon, rather he wants to or not.
Biology: Jack's first memory is waking up in a cave, by the exit, all alone. At that moment, he knew nothing other than how to move and knowledge known through instincts at the time. Jack learned a lot through the two years, including how to talk, (He's still not sure how he in particular does it considering he has no mouth.) about his strength and how to focus it, and most importantly, he's not like most other Pokemon. This upsets Jack a little. The Golett doesn't know how to use, or even that he has ghostly powers. He recently has been randomly falling through things, but he has no idea how that happens.
Relationships: Jack doesn't really know anyone.
Appearance: The average Golett is 3'3". Go ahead and shave off those 3 inches for Jack. This little guy also lacks a mouth, and the eyes are carved in, yet somehow move with Jack's expressions. Jack's insides are completely hollow save a yellowish glowing light in the head. His "skin" is also kind of bumpy, resulting from his latest clumsy moments.
Powers and Weaknesses:
Anyone with the ability and wisdom to know such things can tell Jack has a lot of potential power. However, he just started the path to getting there, if he started that path at all.
Despite Jack's size, he's kind of a tank. He's strong enough that on a lucky day he might be able to beat a swampert in a weight lifting contest. He can throw good punches and take a hit, but don't expect success if he has to chase someone.
If you're hit by Jack's Dynamich punch, you're gonna feel it for a good while. However, due to lack of training, it's even less accurate than usual. You basically have to stand still and let it hit you.
Although it's a lot harder to deal a serious wound or injury to Jack than most. If you're successful, natural healing takes a while longer than it would with most. Also, if you damage that Emblem on Jack enough, you'll weaken, or even disable his ability to move.
There are no screws holding Jack together. If one is strong enough, they could pull off his hands, lower arms, upper arms, feet, lower legs, upper legs, and head. However, putting Jack back together is as easy as a jigsaw puzzle.
I think that should do it.
Species: Golett
Gender: Technically, he doesn't have one, but I'm calling him a he.
Age: Well, he seems to be a young teenager, but he can't really be sure as he only remembers the last 2 years of his existence.
Ability: Iron Fist
Moves: Dynamich punch, Strength
Personality: Jack is what one may call a recovering nervous wreck. He's shy, timid, and always stuttering. He will apologize for EVERYTHING! Even if it's not his fault in any way whatsoever. He calls whoever he's talking to sir or ma'am. If he talks about someone, he will put a title in front of their name. He usually tries to avoid others, but if you approach him and say hi, he will say hi back. He also has a nervous habit of tapping his fingers together. He is extremely polite. Despite this, he does have the will to fight if needed, and boy can he pack a punch? He also does in fact speak up if he has something to say. Sit down and wait for him to actually say it through the stuttering, but it will be said. He's also a bit of a klutz, and shows knowledge gaps from time to time.
Diet: Jack isn't even aware how he eats, but he does. Jack steals life energy and nutrients from anything close enough and able to provide. This said, he takes such a small amount that he'd have to feed off the same guy for about 50 years for the guy to even kind of start to get tired. The total amount he takes is always about the same. It's just spread out through what he feeds off of. Jack cannot eat like a normal Pokemon, rather he wants to or not.
Biology: Jack's first memory is waking up in a cave, by the exit, all alone. At that moment, he knew nothing other than how to move and knowledge known through instincts at the time. Jack learned a lot through the two years, including how to talk, (He's still not sure how he in particular does it considering he has no mouth.) about his strength and how to focus it, and most importantly, he's not like most other Pokemon. This upsets Jack a little. The Golett doesn't know how to use, or even that he has ghostly powers. He recently has been randomly falling through things, but he has no idea how that happens.
Relationships: Jack doesn't really know anyone.
Appearance: The average Golett is 3'3". Go ahead and shave off those 3 inches for Jack. This little guy also lacks a mouth, and the eyes are carved in, yet somehow move with Jack's expressions. Jack's insides are completely hollow save a yellowish glowing light in the head. His "skin" is also kind of bumpy, resulting from his latest clumsy moments.
Powers and Weaknesses:
Anyone with the ability and wisdom to know such things can tell Jack has a lot of potential power. However, he just started the path to getting there, if he started that path at all.
Despite Jack's size, he's kind of a tank. He's strong enough that on a lucky day he might be able to beat a swampert in a weight lifting contest. He can throw good punches and take a hit, but don't expect success if he has to chase someone.
If you're hit by Jack's Dynamich punch, you're gonna feel it for a good while. However, due to lack of training, it's even less accurate than usual. You basically have to stand still and let it hit you.
Although it's a lot harder to deal a serious wound or injury to Jack than most. If you're successful, natural healing takes a while longer than it would with most. Also, if you damage that Emblem on Jack enough, you'll weaken, or even disable his ability to move.
There are no screws holding Jack together. If one is strong enough, they could pull off his hands, lower arms, upper arms, feet, lower legs, upper legs, and head. However, putting Jack back together is as easy as a jigsaw puzzle.
I think that should do it.
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
Re: PMDish Role Playing idea
(Ok, I'll try and start this off so you guys can get an idea of how to do this. Remember, when talking OOC like I am, do it in perenthesys.)
Jack wanders into the town. With it starting to get dark, there aren't many Pokemon out. This is preferable to our little Golett, as he prefers not to speak to anyone he doesn't have to. He wanders around for the moment. He's still kind of new here. He seems to be just a little preoccupied with looking for something, but it doesn't seem to be a heavy concern. This Pokemon isn't exactly watching where he's going though. He might bump into something.
(No, you don't have to type up a whole paragraph, but try and give people stuff to work with when you can. Also, you can be in one of the other areas right now too.)
Jack wanders into the town. With it starting to get dark, there aren't many Pokemon out. This is preferable to our little Golett, as he prefers not to speak to anyone he doesn't have to. He wanders around for the moment. He's still kind of new here. He seems to be just a little preoccupied with looking for something, but it doesn't seem to be a heavy concern. This Pokemon isn't exactly watching where he's going though. He might bump into something.
(No, you don't have to type up a whole paragraph, but try and give people stuff to work with when you can. Also, you can be in one of the other areas right now too.)
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
Re: PMDish Role Playing idea
Hope it's not too late to post my character sheet.
Name: Xalvantes
Species: Nincada
Gender: Male
Age: 19
Ability: Compoundeyes
Moves: Hidden Power, Mind Reader, Toxic
Personality: Quirky. This one's kind of an oddball. Xalvantes has what is called "dissociative identity disorder" in which he is split between three personas. His normal and main personality is his most stable, as in this state he is very amiable and somewhat of a joker. His second persona is taciturn, holding a keen sense of morality and altruism, and chooses his words wisely. The final persona of Xalvantes is cynical, nihilistic, sardonic, and just about despises the existence of society. He is self-aware of the various "beings" in his mind, and his ordeal can be often analogized as a battle between the ego, the id, and the superego. The best way to comprehend his personality is to meet him in person.
Diet: Has no specific preference or disposition towards types of food. Will mainly eat just when he has to.
Biology: Xalvantes was born of a peculiar case when an egg that was supposedly containing twins, only birthed one Pokemon. In his younger age, Xalvantes was adopted by a group known simply as "The Brotherhood." The Brotherhood was a collective hive mind of various other bug pokemon that once lived inside the giant tree of Yggdrasil. Soon the tree withered and The Brotherhood parted ways and Xalvantes set off into the world, seeking a way to find his own sanity.
Relationships: ~May be updated~ Xalvanted occasionally runs into some of his old contacts in The Brotherhood. (The specific members shall remain anonymous for now)
Appearance: Xalvantes is of the average size for a Nincada, however he has heterochromic eyes, one blue and one red. His skin sports a rather grayish color. He also has little tux and top hat suited for him. Because that's just classy.
Miscellaneous: When Xalvantes was in The Brotherhood, he was known for his expertise in his foresight and accuracy. Though he may be frail in stature, he is actually deceptively powerful. An unusual phenomenon results in his Hidden Power changing in element depending on whatever persona is in control at the time (Main Persona: Fighting, Evil Persona: Dark, Righteous Persona: Electric. From time to time, he is known to have headaches and random premonitions of events to come. His reputation has earned him the nickname "Sniper."
Name: Xalvantes
Species: Nincada
Gender: Male
Age: 19
Ability: Compoundeyes
Moves: Hidden Power, Mind Reader, Toxic
Personality: Quirky. This one's kind of an oddball. Xalvantes has what is called "dissociative identity disorder" in which he is split between three personas. His normal and main personality is his most stable, as in this state he is very amiable and somewhat of a joker. His second persona is taciturn, holding a keen sense of morality and altruism, and chooses his words wisely. The final persona of Xalvantes is cynical, nihilistic, sardonic, and just about despises the existence of society. He is self-aware of the various "beings" in his mind, and his ordeal can be often analogized as a battle between the ego, the id, and the superego. The best way to comprehend his personality is to meet him in person.
Diet: Has no specific preference or disposition towards types of food. Will mainly eat just when he has to.
Biology: Xalvantes was born of a peculiar case when an egg that was supposedly containing twins, only birthed one Pokemon. In his younger age, Xalvantes was adopted by a group known simply as "The Brotherhood." The Brotherhood was a collective hive mind of various other bug pokemon that once lived inside the giant tree of Yggdrasil. Soon the tree withered and The Brotherhood parted ways and Xalvantes set off into the world, seeking a way to find his own sanity.
Relationships: ~May be updated~ Xalvanted occasionally runs into some of his old contacts in The Brotherhood. (The specific members shall remain anonymous for now)
Appearance: Xalvantes is of the average size for a Nincada, however he has heterochromic eyes, one blue and one red. His skin sports a rather grayish color. He also has little tux and top hat suited for him. Because that's just classy.
Miscellaneous: When Xalvantes was in The Brotherhood, he was known for his expertise in his foresight and accuracy. Though he may be frail in stature, he is actually deceptively powerful. An unusual phenomenon results in his Hidden Power changing in element depending on whatever persona is in control at the time (Main Persona: Fighting, Evil Persona: Dark, Righteous Persona: Electric. From time to time, he is known to have headaches and random premonitions of events to come. His reputation has earned him the nickname "Sniper."
Last edited by Qualna on Wed Feb 15, 2012 9:19 pm; edited 1 time in total
Re: PMDish Role Playing idea
Qualna wrote:Hope it's not too late to post my character sheet.
(There is no too late. However, from now on, I'd like you to PM the sheets to me. Also, I didn't say it, so my bad, but I'd like to know what type of move hidden power is. Ok, I see what you did with the hidden power. I guess we can take a vote on this, but I kind of think it should stay to one type.)
Last edited by Justin-Time on Wed Feb 15, 2012 9:00 pm; edited 1 time in total
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
Re: PMDish Role Playing idea
(I will use ^ if Eterna is speaking and * for Rapo)
Eterna and Rapo are out late as usual, playing in the town. They have just left Kecleon shop and notice their shopping bag has a hole in it. "^OH NO!" Eterna yells, to which Rapo assumes something horrible is wrong. When he finds out they just lost their extra change, he calls her a drama queen, and they begin to search for their lost money. Eterna is trying to retrace her steps, since she was holding the bag.
"^Hey Rapo, whos that over there? He looks like hes looking for something too...." She starts to go over to ask the stranger. Rapo stops her. "*No talking to strangers like that. We dont know him and we shouldnt trouble hi-HEY! GET BACK HERE!" Eterna runs off to ask the strange pokemon if he has seen their money with Rapo trailing behind her. "^Mister, have you seen some money on the ground?" (In case you cant tell, its you Justin =3)
Eterna and Rapo are out late as usual, playing in the town. They have just left Kecleon shop and notice their shopping bag has a hole in it. "^OH NO!" Eterna yells, to which Rapo assumes something horrible is wrong. When he finds out they just lost their extra change, he calls her a drama queen, and they begin to search for their lost money. Eterna is trying to retrace her steps, since she was holding the bag.
"^Hey Rapo, whos that over there? He looks like hes looking for something too...." She starts to go over to ask the stranger. Rapo stops her. "*No talking to strangers like that. We dont know him and we shouldnt trouble hi-HEY! GET BACK HERE!" Eterna runs off to ask the strange pokemon if he has seen their money with Rapo trailing behind her. "^Mister, have you seen some money on the ground?" (In case you cant tell, its you Justin =3)
L- Admin
- Posts : 1801
Join date : 2011-02-20
Age : 26
Location : Nibiru
Re: PMDish Role Playing idea
(Okaay then :3)
With a quest to find the Mighty Dusk Stone, Charles just thought it would be a great idea to take a look at the town. Someone might know where the Cave of Shadows was anyways. Going through the streets Charles saw a strange Golett wandering around, the Lampent just got too frightened to even say a word, so he just vanished in the shadows and waited until the Golett was gone... anyways, Charles was feeling tired so he just had to find a place, to stay at night. Surprisingly, just next to him, there was a hotel named "Chansey Views" so he just came in. A kindhearted Chansey was the owner of it, and watching the poor Lampent she just couldn't say no. Charles stayed the night there... wondering if he would ever find the Dusk Stone...
With a quest to find the Mighty Dusk Stone, Charles just thought it would be a great idea to take a look at the town. Someone might know where the Cave of Shadows was anyways. Going through the streets Charles saw a strange Golett wandering around, the Lampent just got too frightened to even say a word, so he just vanished in the shadows and waited until the Golett was gone... anyways, Charles was feeling tired so he just had to find a place, to stay at night. Surprisingly, just next to him, there was a hotel named "Chansey Views" so he just came in. A kindhearted Chansey was the owner of it, and watching the poor Lampent she just couldn't say no. Charles stayed the night there... wondering if he would ever find the Dusk Stone...
Camelsue- Dream
- Posts : 94
Join date : 2012-01-07
Age : 25
Location : Dreamland
Re: PMDish Role Playing idea
The little Golett stops in his tracks and slowly turns to find the Eevee. The ghost's voice is quiet and young. "Umm, no ma'am... I d-didn't see any money...s-sorry..." His head hangs ever so slightly.
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
Re: PMDish Role Playing idea
Eterna looks disappointed, ignoring Rapos lecturing towards her about not talking to strangers. "^Well thanks, i guess we will just have to keep looking.... Hey, are you ok? It seems like your looking for something. And You seem nervous about something. And your older than me, why did you call me ma'am? And there arent many Golett around here, are you lost?" Rapo stops her from babbling on. "* Sorry if she bothered you, we will be going now."
L- Admin
- Posts : 1801
Join date : 2011-02-20
Age : 26
Location : Nibiru
Re: PMDish Role Playing idea
"Oh... I'm...well I...I-it...I wa-..." The girl spoke too fast for the little ghost. He was confused and shortly became unresponsive. However, a moment after it ran through his head, part of what the little Eevee said caught his interest. "A-actually...can I ask something...?"
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
Re: PMDish Role Playing idea
Eterna breaks away from Rapo, who is SO annoyed at her already. "^Hm? Ask away." "*-_-"
L- Admin
- Posts : 1801
Join date : 2011-02-20
Age : 26
Location : Nibiru
Re: PMDish Role Playing idea
"W-well..." The ghost taps his fingers, making a clanking sound. "...this probably sounds... k-kinda dumb...but...what did y-you just call me?" He looks up to her, curious, and genuinely ignorant.
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
Re: PMDish Role Playing idea
"^Umm.... Mister? .... Golett? ...." "*...."
L- Admin
- Posts : 1801
Join date : 2011-02-20
Age : 26
Location : Nibiru
Re: PMDish Role Playing idea
"Golett...I heard that before... a lot... Is that... w-what I am? W-what the name of it is?...I'm...not the only one...?" His head bows again and there's a little more finger tapping.
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
Re: PMDish Role Playing idea
"Rise & shine!" -said Chansey. "Oh thank you so much miss, I'll pay you as much as you want" -"No need to dear, young adventurers need a good night sleep ♫" "Thank you so much :3 But I have to go now.." -"Okay theen, I'mm hoping you come back"
Charles went out of the Hotel, and saw 2 Evees that were talking to the same Golett that he saw yesterday. The Evees looked dissapointed and he thought: "Oh well, they look harmless, why not helping them"
"Ummm... hello... I'm Charles.... I see that you're in trouble... and.... I wanted to help... Is there anything I can do for ya?" -still a bit frightened of the Golett.
Charles went out of the Hotel, and saw 2 Evees that were talking to the same Golett that he saw yesterday. The Evees looked dissapointed and he thought: "Oh well, they look harmless, why not helping them"
"Ummm... hello... I'm Charles.... I see that you're in trouble... and.... I wanted to help... Is there anything I can do for ya?" -still a bit frightened of the Golett.
Camelsue- Dream
- Posts : 94
Join date : 2012-01-07
Age : 25
Location : Dreamland
Re: PMDish Role Playing idea
Yeah, you sure look like a Golett.... And i have seen a few more Golett before. just then Charles wanders up to them, and Eterna is immediately greeting him and getting into his personal space. Rapo looks embarrassed at his sisters poor behavior.
L- Admin
- Posts : 1801
Join date : 2011-02-20
Age : 26
Location : Nibiru
Re: PMDish Role Playing idea
"Oh..." The female Eevee then stopped paying attention to Jack and turned to Charles. He would try to talk to Eterna again, but he doesn't want to interrupt her when she's talking to someone. He taps his fingers more and waits his turn.
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
Re: PMDish Role Playing idea
Charles gets frightened of the little Evee. -"Is she going to bite me?? nononono that would be BAD" As a ghost, Lampent vanishes and suddenly appears in the little Evee's back, letting her fall in the ground
Camelsue- Dream
- Posts : 94
Join date : 2012-01-07
Age : 25
Location : Dreamland
Re: PMDish Role Playing idea
"^Well i can see your both very interesting.... i cant decide which of you to talk to.... ILL TALK TO YOU BOTH! Come on, talk to me. Who are you guys?" Rapo looks at Jack, embarrassed. "*I gave her too much candy.... If anyone asks, I do NOT know her."
L- Admin
- Posts : 1801
Join date : 2011-02-20
Age : 26
Location : Nibiru
Re: PMDish Role Playing idea
"Umm, hello... my name is Charles... as you can see, I'm a Lampent... nice to meet you" -still hoping that he doesn't get a bite from the Evees.
Camelsue- Dream
- Posts : 94
Join date : 2012-01-07
Age : 25
Location : Dreamland
Re: PMDish Role Playing idea
The activity makes Jack a little more nervous, as evident by the increase in finger tapping. "Umm... my name's J-jack... C-can I ask what you know about...G-golett?"
Justin-Time- Dream
- Posts : 173
Join date : 2012-01-16
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